Seattle-based Super X Studios started making games in 1998, winning 4 Independent Games Festival awards including 2003 Game of the Year. Our studio is a registered developer on all major console and mobile platforms with many shipped cross-platform titles. Our cross-platform proprietary 3D engine has seen more than 20 years of continuous development and has served us well in nearly a dozen titles. Our games such as Greg Hastings Paintball 2, Wild Earth, and Far Gate have been published worldwide by top-tier publishers such as Ubisoft, Majesco, Codemasters, and Empire Interactive.
Areas of Expertise
- 3D game design and development
- iOS, Android, Sony PlayStation 3/4, Microsoft Xbox 360/One, Microsoft Windows, Nintendo platforms
- Arcade / Motion-Simulator platforms (custom hardware integration)
- Single player and online multiplayer
- Various genres – Family, RTS, FPS, Sports, and others
Awards
- 2000 Independent Games Festival Audience Award – Far Gate (formerly “The Rift”)
- 2003 Independent Games Festival Seumas McNally Grand Prize – Wild Earth
- 2003 Independent Games Festival Innovation in Visual Arts – Wild Earth
- 2003 Independent Games Festival Innovation in Game Design – Wild Earth
- 2004 IAPPA Best New Product & Best Exhibit – Wild Earth Simulator Ride
- 2006 Thea Award – Wild Earth Simulator Ride
- 2007 GameShadow Jaw Dropping Demo Award – Wild Earth
Super X Studios is a proud member of: